Welcome to CGames
CGAMES is part of Game-On ® International Conference of The University of Wolverhampton, UK.
The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry, and students from around the world to exchange ideas on design methods, research and development, and programming techniques that are beneficial to the computer games industry and academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played.
Introduction
The conference endeavours to help new researchers and MSc/PhD research students to present their work to their peers and experts in the field in order to improve the quality of their work in this exciting subject area.
The quality of submitted papers has been maintained at a high standard by having them reviewed by our international reviewers who have been delighted with the work produced by the authors. The best papers will be reviewed for possible inclusion in the International Journal of Intelligent Games & Simulation (IJIGS).
This conference has flourished through the enthusiasm and hard work put in by our international colleagues and sponsors.
The conference will cover, but is not restricted to, the following topics.
- Tools and systems for Games and Virtual Reality
- AI Tools
- Mobile and Multiuser Games
- Games Design
- Intelligent agents and Gamebots
- Graphics & Visualisation
- Social/humanities aspects of games
- Games Simulations
- Serious Games
- Interactive Robots and Toys
- Sound Design and Music Systems for computer games
- Aesthetic approaches to game design and development
- Interactive Simulations in Entertainments
- Computer Games and Psychology
- Game Security
Special Sessions: Proposals for organising special sessions should be sent to the conference general chair:
Dr Quasim Mehdi
Email: Q.H.Mehdi@wlv.ac.uk
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