First Announcement and Call for Papers
CGAMES 2007 La Rochelle
The 11th INTERNATIONAL COMPUTER GAMES CONFERENCE
on the theme:
AI, Mobile, Educational and Serious Games
CGAMES is part of Game-On® International Conference of Wolverhampton
21st-23rd November 2007
Université de La Rochelle, La Rochelle, France
de La Rochelle, La Rochelle, France.
Venue Web Site: http://www.univ-lr.fr/
Organised by the University of Wolverhampton, UK, in
association with the Université de La Rochelle and the IEEE Computer Society.
Welcome to CGAMES’2007. This International
Computer Games Conference, now in its 8th year, is acknowledged as one of the
leading research conferences devoted to advancing the theory and practice of
AI in computer games.
Details of previous conferences can be found at:
10th Conference 2007
9th Conference 2006 - Dublin.
More information about other conferences can be found at
This conference brings together an international
community of experts to discuss the state-of-the-art, new research results,
perspectives of future developments, and innovative applications relevant to
games development and related areas.
On behalf of our conference sponsors and the conference
organising committee, we hope that you will plan to join us in
La Rochelle, France in November 2007.
Qasim Mehdi (General Conference Chair): firstname.lastname@example.org
Programme Chair): email@example.com
Michel Eboueya (Local Conference Chair): firstname.lastname@example.org
For more information and enquires, please contact the conference
Tarvinder Kaur T.Kaur2@wlv.ac.uk
Early registration begins on the evening of 20th November 2007. The following two days are all day sessions. The final
day is a half-day session. On the second day there is a conference dinner in
The conference fee is €450. This fee includes the
conference registration, breaks, reception, conference dinner and a CD of the
There is a reduced rate for students.
Organisations may apply for advertising space at the
For further details follow these links: Fees / Registration.
Call For Papers
You are invited to submit a paper on any topic related
to computer games design, development and education, and particularly papers
covering the use of AI for modelling and programming "believable
characters", mobile games, multiplayer on-line, educational and serious
games. We strongly encourage the submission of papers related to the design
and the experiments of original type of games, in particular in the fields of
serious games, ubiquitous, mobile, cross media platforms and massively multiplayer
on line games.
The conference will cover, but
is not restricted to, the following topics.
and systems for Games and Virtual Reality
platforms, games engines, middleware, sound
and controllers, speech, motion capture
Mobile and Multiuser Games
networks, genetic algorithms, case-based reasoning, fuzzy systems
processes, search algorithms, rule-based AI, finite-state machines
systems (FuFSM), adaptive Markov models
MMORPGs; mobile communications, games for mobile phones
web games in Java, net technology, scaling game content.
agents and Gamebots
genres, creative aspects, art and design, level design, modelling
3dsmax, Maya, Silicon Graphics, Renderman etc;
Story Telling, scripting languages, voice interaction
and Adaptation in Games
characters, models, agent architecture, memory, game bots
behaviour, anytime algorithms, JACK, JADE
learning, machine learning, case-based systems, BDI
aspects of games
cards, virtual reality (VR), augmented reality
resolution, closest point algorithms, 3D scalability
rendering, image-based rendering, photo realism
illumination and reflections, bump mapping, anti-aliasing
simulation, NURBS, skeletal animation, facial animation
skins, talking heads, particle systems
issues, violence, usability, pervasive gaming
of crowd scenes; Crime scene investigation
systems; AI techniques for improving security
Robots and Toys
Design and Music Systems for computer games
Aesthetic approaches to game design and development
Interactive Simulations in Entertainments
Computer Games and Psychology- New Track!!!!!!
Game Security - New Track!!!!!!!!
for Games Design, Development and Applications
games programming, languages, .NET, C++, C# etc
DirectX, learning & teaching aids, technology-supported
for education and training
Sessions: Proposals for organising special sessions
should be sent to any one of the programme chairs.
In Word or Adobe pdf only. Submit electronically through
CGAMES published format (similar to IEEE style), 2 columns at least 10 pt font. Including abstract,
keywords, background, development, diagrams, results, conclusions,
references, author photo and short biography.
Extended papers and state-of the art reviews: 8 pages.
Regular papers: 5 pages.
Short research student papers on work in progress: 3-4
pages. 1-page posters.
The final paper must be submitted in pdf format for
inclusion in the Proceedings. File sizes of images should be kept small using
compression (e.g. jpeg). All papers will be subject to peer review.
Final decision on paper length will be made by referees.
Word template for authors.
For further details of the format see: this link
First Call for Papers: 13th
Paper Submission Deadline: 28th September 2007.
Notification of Paper Acceptance: 1st November
Final Paper Submission: 6th November 2007.
Author Registration: 17th November 2007.
Conference Dates: 21st - 23rd November 2007.
Papers received after this deadline will not appear
in the Proceedings.
Authors are expected to register in advance of the
conference and to attend the conference at their own expense to present the
accepted papers. If registration and payment are not made, the paper will not
be published in the Conference Proceedings.
Best Paper Awards
The best papers will receive an Award and are refereed
for possible inclusion in the International Journal of Intelligent Games
Students are encouraged to attend at a reduced
registration fee. They may show a poster and/or demos of their work to the
companies present at the conference.
Companies wishing to hire exhibition space for
marketing/recruitment purposes are invited to contact the organisers.
Registration and payment in advance is required for all
International Programme Committee
Marc Cavazza (University of Teesside, UK)
Professor David Al-Dabass (Nottingham-Trent University, UK)
Dr Darryl Charles (University of Ulster, UK)
Profess David Adrian Cheock (Mixed Realities Lab, Singapore)
Professor Pascal Estraillier (University of La Rochelle, France)
Dr Colin Fyfe (University of Paisley, UK
Dr John Funge (iKuni Inc, Palo Alto, USA)
Dr.Sidi Soueina (Sullivan University, USA)
Dr. Graham McAllister (Queen's University), Belfast
Dr Julian Gold, Microsoft Research Centre, Cambridge, UK
Professor Stefan Grunvogel, University of applied sciences, Cologne, Germany
Professor David Kaufman, Simon Fraser University, Vancouver, Canada
Dr Daniel Livingstone (University of Paisley, UK)
Professor Ian M Marshall (University of Coventry, UK)
Don Anderson (Intellas Group, USA)
Dr Fred Mtenzi (Dublin Institute of Technology, Ireland)
Dr. Godfried Williams (University of East London, UK)
Dr Stephen McGlinchy (University of Paisley, UK)
Professor Ratan Guha (University of Central Florida, Orlando, USA)
Professor Stephane Natkin (CNAM Paris, France)
Stuart Slater (University of Wolverhampton, UK)
Professor Yoshihiro Okada (Kyushu University, Fukuoka, Japan)
Professor Mark Overmars, (Utrecht University, The Netherlands)
Mark Grimshaw (University of Wolverhampton, UK)
Dr Jason Rutter (University of Manchester, UK)
Dr Pieter Spronck (University of Maastricht, The Netherlands)
Professor Leon Rothkrantz (University of Delft, The Netherlands)
Professor Andrew Ware (University of Glamorgan, UK)
Professor Yangsheng Wang (Chinese Academy of Science, Beijing, China)
Dr. Kamal, Bechkoum (Derby University, UK)
Professor Robert Newman (University of Wolverhampton, UK)
Dr Ian Wright (iKuni Inc, Palo Alto, USA)
Dr Brian McNamee, (Dublin Institute of Technology, Ireland)
Bryan Duggan (Dublin Institute of Technology, Ireland
Hugh McAtamney, (Dublin Institute of Technology, Ireland)
Jocelyne Kiss, (University Marne la Vallée, France)
University of Wolverhampton, UK
Université de La Rochelle, France
IEEE - Computer Society (Louisville Chapter)
IEE - Institute of Electrical Engineers
BCS - British Computer Society
SCS - EUROPE: Society for Computer Simulation
DiGRA - Digital Games Research Association
CNAM-CEDRIC, Paris, France
CNBDI (Ecole Nationale des Jeux et Media Interactifs Numériques (ENJMIN),
Chinese Academy of
Sciences, Beijing, China
Dublin Institute of Technology, Ireland
Kyushu University, Japan
Sullivan University, USA
Microsoft Research Centre, Cambridge, UK
Mixed Realities Lab, University of Singapore
University of Maastricht, The Netherlands
Nottingham-Trent University, UK
Technical University of Darmstadt, Germany
University of Central Florida, Orlando, USA
University of Coventry, UK
University of Delft, The Netherlands
University of East London, UK
University of Hull, UK
University of Manchester, UK
University of Paisley, UK
University of Teesside, UK
University of Ulster, UK
Simon Fraser University, Vancouver, Canada
Intellas Group LLC, Louisville, USA
NOMADS Lab, Cologne, Germany
Université de La Rochelle