Emergent Gamebryo Element Workshop for Academics
Emergent's Gamebryo Element is a flexible, cross-platform game development engine and toolset used in 300+ game titles including Oblivion, Sid Meier's Civilisation, Sid Meier's Pirates, Bully and Warhammer online. Emergent's academic programme offers registered educators free access to their cutting edge next generation technology for non-commercial activities such as teaching and research.
This free workshop by academics will introduce the Gamebryo toolset and development environment from an Art pipeline and Programming perspective. It will discuss Gamebryo's place within the game development process, how Gamebryo complements and integrates with industry standard digital content creation and programming tools and will explore the extensive resources shipped with Gamebryo and their practical usefulness in an undergraduate teaching context.
Dr Shane Wilson is a Lecturer in the School of Computing and Intelligent Systems at the University of Ulster, Magee Campus, Northern Ireland. He is an active member of the Serious Games and Virtual Worlds research team at the Intelligent System Research Centre (ISRC) on the Magee Campus of the University in Derry. His research interests include computer and video game technologies, database applications, system methodology and distributed systems. Before joining the University of Ulster, Dr. Wilson worked for a number of computing industry leaders such as Microsoft and Compuware and provided consultancy services for clients such as IBM, British Nuclear Fuels Limited, British Aerospace Engineering, Tesco PLC.